~Feathers of the night~
Hi there, this is a personal blog.
most of it will be anime/games and any other stuff I find. I hope you enjoy your stay ;)

fandoms/things I like:

[ace attorney]
[hellsing]
[pokemon]
[umineko no naku koro ni]
[Dangan ronpa]


[credit :
http://n-kin.deviantart.com/
miffymilk]


EXTRA NAVIGATION

(Source: kirisakiichitoge)

clairefox35:

Actual scene from Hannibal 2x08 Su-Zakana.

by Sa-Dui - Facebook

(Source: thecyberwolf)

gottacatchemall:

[め が た い か]

gottacatchemall:

[め が た い か]

Tags:
#pokemon

Mami Tomoe 

Tags:
#pmm

(Source: pixiv.net)

cassherns-wrath:

So I’m not sure what to call this

But I figured I’d at least try to impart my knowledge of (hank hill voice) weapons and weapon accessories.

If you like this, tell me, and I might do another tutorial some time!

(Source: adeadmanandhisfriends)

Tags:
#tut

jjblue1:

Episode 7 pretty covers! I think there will be probably only another volume before Ep 7 will end…

Tags:
#umineko
pascalcampion:

More awesome tips from Grizandnorm.
grizandnorm:

Tuesday Tips - Gesture DrawingAs a story artist, I feel like one of the most important technical skill to develop is the ability to draw things things clearly and fast. Practicing gesture drawing is, in my opinion, a good way to get better at it. I think it’s fun, too! Of course, you can draw from life and find unique things people and animals do, but I also think practicing gesture drawing from imagination is truly helpful. For instance, I usually do some gesture drawings of characters I’m about to work with in a sequence. It helps me find a short-hand to start building from. The simpler, the better. Especially early on a project, it really helps to find a quick way to draw a character over and over without repeating yourself all the time.I remember Life Drawing teachers telling me to “draw from within” and to “feel the weight”. It’s absolutely true, but in terms of storyboarding, other elements came to be as important to the process. Silhouette and a sense of “cartooning” is tremendously helpful to communicate certain things clearly to an audience.I’m only focusing on character posing right now (and this is just an introduction to the subject). Gesture drawing is very close to thumb-nailing, another ultra-helpful skill. More on that later.For those who want to spend some money on great books on the subject, I highly recommend you to pick up “Drawn To Life: 20 Golden Years of Master Classes of Disney Master Classes” (Vol. 1 and 2) , from Walt Stanchfield. Do it.Norm

pascalcampion:

More awesome tips from Grizandnorm.

grizandnorm:

Tuesday Tips - Gesture Drawing

As a story artist, I feel like one of the most important technical skill to develop is the ability to draw things things clearly and fast. Practicing 
gesture drawing is, in my opinion, a good way to get better at it. I think it’s fun, too! Of course, you can draw from life and find unique things people and animals do, but I also think practicing gesture drawing from imagination is truly helpful. For instance, I usually do some gesture drawings of characters I’m about to work with in a sequence. It helps me find a short-hand to start building from. The simpler, the better. Especially early on a project, it really helps to find a quick way to draw a character over and over without repeating yourself all the time.

I remember Life Drawing teachers telling me to “draw from within” and to “feel the weight”. It’s absolutely true, but in terms of storyboarding, other elements came to be as important to the process. Silhouette and a sense of “cartooning” is tremendously helpful to communicate certain things clearly to an audience.

I’m only focusing on character posing right now (and this is just an introduction to the subject). Gesture drawing is very close to thumb-nailing, another ultra-helpful skill. More on that later.

For those who want to spend some money on great books on the subject, I highly recommend you to pick up “Drawn To Life: 20 Golden Years of Master Classes of Disney Master Classes” (Vol. 1 and 2) , from Walt Stanchfield. Do it.

Norm

Tags:
#tut

(Source: shinycaterpie)

Tags:
#pokemon

ᴍᴀsᴛᴇʀ ᴏғ  ̯̿ᴍ̦͊ᴏ̖͒ɴ̤̊ś͙ᴛ̝̽ᴇ͊ͅʀ̪̉ ̙̌
[♚]

ᴍᴀsᴛᴇʀ ᴏғ  ̯̿ᴍ̦͊ᴏ̖͒ɴ̤̊ś͙ᴛ̝̽ᴇ͊ͅʀ̪̉ ̙̌

[]

(Source: i-n-t-e-g-r-a)

frenums:

things that will always sound sarcastic

  • good for you
  • thanks a lot
  • yeah right
  • nice to know
  • wow
  • way to go
  • totally
  • ok buddy
Tags:
#text
theomeganerd:

The Wolf Among Us - Bigby
by bril-krist | Tumblr

theomeganerd:

The Wolf Among Us - Bigby

by bril-krist | Tumblr

Tags:
#art
dionnelips:

When I get excited about something my friend has no interest in.

dionnelips:

When I get excited about something my friend has no interest in.

Tags:
#gif

(Source: demeaniac)

Tags:
#message